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Lecture 22 Hardware Interrupts


Hardware Interrupts

some review: We now focus on sequential logic. Logic with storage and state. The previous lectures were on combinational logic, gates. In order to build very predictable large digital logic systems, synchronous design is used. A synchronous system has a special signal called a master clock. The clock signal continuously has values 0101010101010 ... . This is usually just a square wave generator at some frequency. A clock with frequency 1 GHz has a period of 1 ns. Half of the period the clock is a logical 1 and the other half of the clock period the clock is a logical 0. ___ ___ ___ clk ___| |___| |___| |< 1 ns>| The VHDL code fragment to generate the clk signal is: signal clk : std_logic := '0'; begin clk <= not clk after 500 ps; A synchronous system is designed with registers that input a value on a raising clock edge, hold the signal until the next raising clock edge. The designer must know the timing of combinational logic because the signals must propagate through the combinational logic in less than a clock time. Combinational logic can not have loops or feedback. Sequential logic is specifically designed to allow loops and feedback. The design rule is that and loop or feedback must include a storage element (register) that is clocked. +------------------------------------+ | | | +---------------+ +----------+ | +->| combinational |-->| register |--+ | logic | | | +---------------+ +----------+ ^ | clock signal A register may be many bits and each bit is built from a flip flop. A flip flop is ideally either in a '1' state or a '0' state. The most primitive flip flop is called a latch. A latch can be made from two cross coupled nand gates. The latch is not easy to work with in large circuits, thus JK flip flops and D flip flops are typically used. In modern large scale integrated circuits, the flip flops and thus the registers are designed at the device level. A classical model of a JK flip flop is On the raising edge of the clock signal, if J='1' the Q output is set to '1' if K='1' the Q output is set to '0' if both J and K are '1', the Q signal is inverted. Note that Q_BAR is the complement of Q in the steady state. There is a transient time when both could be '1' or both could be '0'. The SET signal is normally '1' yet can be set to '0' for a short time in order to force Q='1' (set the flip flop). The RESET signal is normally '1' yet can be set to '0' for a short time in order to force Q='0' (reset the flip flop or register to zero). A slow counter, called a ripple counter, can be made from JK flip flops using the following circuit: The VHDL source code for the entity JKFF, the JK flip flop, and the four bit ripple counter is jkff_cntr.vhdl The Cadence run file is jkff_cntr.run The Cadence output file is jkff_cntr.out ncsim: 04.10-s017: (c) Copyright 1995-2003 Cadence Design Systems, Inc. ncsim> run 340 ns q3, q2, q1, q0 q3_ q2_ q1_ q0_ clk 0 0 0 0 1 1 1 1 1 at 10 NS 0 0 0 1 1 1 1 0 1 at 30 NS 0 0 1 0 1 1 0 1 1 at 50 NS 0 0 1 1 1 1 0 0 1 at 70 NS 0 1 0 0 1 0 1 1 1 at 90 NS 0 1 0 1 1 0 1 0 1 at 110 NS 0 1 1 0 1 0 0 1 1 at 130 NS 0 1 1 1 1 0 0 0 1 at 150 NS 1 0 0 0 0 1 1 1 1 at 170 NS 1 0 0 1 0 1 1 0 1 at 190 NS 1 0 1 0 0 1 0 1 1 at 210 NS 1 0 1 1 0 1 0 0 1 at 230 NS 1 1 0 0 0 0 1 1 1 at 250 NS 1 1 0 1 0 0 1 0 1 at 270 NS 1 1 1 0 0 0 0 1 1 at 290 NS 1 1 1 1 0 0 0 0 1 at 310 NS 0 0 0 0 1 1 1 1 1 at 330 NS ________________________________________________________________ reset _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ clk | |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_ ___ ___ ___ ___ ___ ___ ___ ___ q0 ___| |___| |___| |___| |___| |___| |___| |___| | _______ _______ _______ _______ q1 _______| |_______| |_______| |_______| | _______________ _______________ q2 _______________| |_______________| | _______________________________ q3 _______________________________| | Ran until 340 NS + 0 ncsim> exit In many designs, only one input is needed and the resulting flip flop is a D flip flop. A D flip flop needs 6 nand gates rather than the 9 nand gates needed by the JK flip flop. There is a proportional reduction is devices when the flip flop is designed from basic transistors. The VHDL source code for the entity DFF, the D flip flop, and the four bit counter is dff_cntr.vhdl The Cadence run file is dff_cntr.run The Cadence output file is dff_cntr.out The VHDL source code for the D flip flops: dff.vhdl Entity dff1 is five nand model Entity dff2 is six nand model The Cadence run file is dff.run The Cadence output file is dff.out Similar Verilog source code dff.v test_dff.v test_dff_v.out The D flip flop ripple counter Timing somewhat critical. The D flip flop synchronous counter More stable. E is enable, '1' allows counting z is q0, Z is d0, "and" output is a1 y is q1, Y is d1, "and" output is a2 etc. Cadence verilog source file is dffs_cntr.v Cadence verilog output file is dffs_cntr_v.out
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