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The project is to be submitted on linux.gl.umbc.edu as submit cmpe310 proj1 convert.asm submit cmpe310 proj2 math_64.asm submit cmpe310 proj3 plotc_64.asm cmpe310 proj4 run CIS in lab cmpe310 proj5 run Allegro in lab submit cmpe310 proj6 or paper or email cmpe310 proj7 demo in lab To see what is submitted submitls cmpe310 proj1 To delete a file that was submitted submitrm cmpe310 proj1 convert.asm Once graded by automation, not graded again.
From anywhere you can reach the internet: ssh your-username@linux.gl.umbc.edu # or use putty, etc. your-password
Write and submit a NASM assembly language program "convert.asm" that implements the number conversions that you did for Homework 1. The file "intarith_64.asm" might be helpful. You start with two constants in the .data section dec1: db '1','2','6','.','3','7','5',0 bin1: dq 01010110110111B ; 10101101.10111 note where binary point should be You convert dec1 to a string of characters that is the binary representation of 126.3750 with a binary point and three bits to the right of the binary point. Print your characters (string) with printf or a kernel call. You convert bin1 to a string of characters that is the decimal representation of 10101101.10111. Print your characters (string) with printf or a kernel call. You may use any method of your choice, and you may print results as four numbers: '1','2','6' as 1's and 0's, binary. '.','3','7','5' as '.' 1's and 0's binary. 010101101 as a decimal number, integer .10111 as a decimal number, .dddd decimal fraction. submit your file, when it is working correctly, submit cmpe310 proj1 convert.asm Your file must assemble with no errors and execute with the commands: nasm -f elf64 convert.asm # or add to Makefile_nasm1 gcc -m64 -o convert convert.o ./convert # ./ needed if '.' not first in PATH Then submit cmpe310 proj1 convert.asm Note: '1' is an ASCII character. Subtract 48 from an ASCII character to get a binary number. Add 48 to a binary number in the range 0 to 9 to get the ASCII character '0' to '9'. '1','2','6' is 1*100 + 2*20 + 6 = 126, binary in a register. See horner_64.asm for sample loops. and loopint_64.asm another sample. You do not have to use loops, you can solve just specific problem. It is OK to process and print one character or digit at a time. A snippet of sample code for printing in Nasm: dec1: db '1','2','6','.','3','7','5', 0 fmt_char: db "%c",0 ; no '\n' thus no 10 fmt_dig: db "%1ld",0 ; print just one digit, e.g. 0 or 1 fmt_end: db 10, 0 ; just end line mov rdi,fmt_char ; print a single character mov al, [dec1] ; byte into bottom of rax mov rsi, rax ; must go 64-bit to 64-bit mov rax, 0 ; no float call printf mov rdi,fmt_dig ; print a single character as digit mov rax, 0 ; be safe, zero all rax mov al, [dec1+1] ; next byte into bottom of rax sub rax, 48 ; change character digit to number ; imul rax, 10 ; '2' is 20 need to add up 1*100+2*10+4 mov rsi, rax ; must go 64-bit to 64-bit mov rax, 0 ; no float call printf mov rdi,fmt_end ; print end of line mov rax, 0 ; no float call printf Note: and rax,1 ; print with %1ld, prints bottom bit as 0 or 1 ; shr rax to get the bit you want Hint, C code, for converting .375 to .011 frac_bin.c frac_bin.out Beware rounding when storing double as integer. May need fld, fld, compp as in ifflt_64.asm Partial credit: 25% for decimal integer to binary 25% for decimal fraction to binary 25% for binary integer to decimal 25% for binary fraction to decimal Zero points if your convert.asm does not compile, if your convert.asm just prints the answers without doing the conversion. if two or more convert.asm are copied
Write and submit NASM assembly language functions that implement the given "C" functions in math_64.c The main program test_math_64.c that does not know how the functions are implemented. The program you code in NASM is math_64.c The .h file with function prototypes is math_64.h Your correct output should be test_math_64.chk Note: There is zero credit when math_64.asm does not compile without errors. Your file must assemble with no errors and execute on linux.gl.umbc.edu with the commands: nasm -g -f elf64 math_64.asm gcc -g3 -m64 -o test_math_64 test_math_64.c math_64.o ./test_math_64 > test_math_64.out cat test_math_64.out Then submit cmpe310 proj2 math_64.asm For debugging due to segfault: gdb test_math_64 break main run step step keep stepping until segfault, thus see where you have a bug nexti use in place of step to step one instruction at a timeYour project is to convert math_64.c to math_64.asm
You may use pre_math_64.asm renamed to math_64.asm as a start. Compile and run to be sure compilation and execution are working, then add project code. All referenced files may be copied to your directory using: Replace xxx.x with the file you want. cp /afs/umbc.edu/users/s/q/squire/pub/download/xxx.x . Read and understand code in fltarith_64.asm e.g. mov rax, [x] ; address of callers x array in rax fld qword [rax] ; to get first floating point value 2.0 fmul qword [rax+8] ; to multiply by floating point 3.0 fstp qword [sum] ; to save sum locally
You are to write a program that does not use "C" functions or libraries. This project is based on lecture 8. You may use system calls or BIOS calls from Lecture 9 to implement the program. See hellos_64.asm for compiling, _start To compile and run your program, use: nasm -f elf64 plotc_64.asm ld -o plotc_64 plotc_64.o ./plotc_64 You only need to print one character at a time, rdx, 1 in syscall. Print 10, '\n' at end of each line. Or, add one column filled with 10, and print lines=rows. Your program is to make a simple character plot of cos(x) for x from -Pi to Pi, -3.14159 to 3.14159 in 41 steps, dx = 0.15708 Use 21 rows, middle row for cos(0.0) = 1.0, top row for cos(Pi/2) = 0.0, bottom row for cos(-Pi)=cos(Pi) = -1.0 For each column plotting an '*' at row k = int(20.0 - (y+1)*10.0) A very small version of the plot would look like: * 9 columns, 7 rows * * * * * * * * Compute cos(x) in your program y = cos(x) = 1 - x^2/2! + x^4/4! - x6^/6! + x^8/8! OK to use code from horner_64.asm float af: dq 1.0, 0.0, -0.5, 0.0, 0.041667, 0.0, -0.001389, 0.0. 0.000025 N: dq 8 XF: x=0, x=x+dx dx = 0.15708 This computes YF = cos(XF) mov rcx,[N] ; loop iteration count initialization, n fld qword [af+8*rcx]; accumulate value here, get coefficient a_n h5loop: fmul qword [XF] ; * XF fadd qword [af+8*rcx-8] ; + aa_n-i loop h5loop ; decrement rcx, jump on non zero fstp qword [Y] ; store Y Then compute kf = 20.0 - (Y+1.0)*10.0 floating point Then store k as integer: fistp qword [k] Then compute double subscript, integer, k*ncol+j in rax Then store star: mov bl, [star] mov [a2+rax], bl Note: For printing mov rsi, rax // syscall (rcx for int) add rsi, a2 // not [a2+rax] need address If it runs to your satisfaction, Then submit cmpe310 proj3 plotc_64.asm The program in "C" is See plotc_64.c for possible method See plotc_64.outc "C" output See plotc_64.chk Nasm output See hornerc_64.asm for computing cos(x) // plotc_64.c simple plot of cos(x) #include <stdio.h>> #define ncol 41 #define nrow 21 int main(int argc, char *srgv[]) { char points[nrow][ncol]; // char == byte char point = '*'; char space = ' '; long int i, j, k; double af[] = {1.0, 0.0, -0.5, 0.0, 0.041667, 0.0, -0.001389, 0.0, 0.000025}; long int n = 8; double x, y; double dx = 0.15708; // 6.2832/40.0 // clear points to space ' ' for(i=0; i=0; i--) y = y*x + af[i]; k = 20 - (y+1.0)*10.0; // scale 1.0 to -1.0, 0 to 20 printf("x=%f, y=%f, k=%d \n", x, y, k); fflush(stdout); points[k][j] = point; x = x + dx; } // print points for(i=0; i Nasm code for loops to clear and print array of characters array2_64.asm sample code array2_64.out output snippet of code, double loop, to clear array (ultra conservative, keeping i and j in memory) These 3 lines of "C" code become many lines of assembly // clear points to space ' ' for(i=0; i<nrow; i++) for(j=0; j<ncol; j++) points[i][j] = space; section .bss ; ncol=7, nrow=5 for demo a2: resb 21*41 ; two dimensional array of bytes i: resq 1 ; row subscript j: resq 1 ; col subscript k: resq 1 ; row subscript computed SECTION .text ; Code section. just snippet ; clear a2 to space mov rax,0 ; i=0 for(i=0; mov [i],rax loopi: mov rax,[i] ; reload i, rax may be used mov rbx,0 ; j=0 for(j=0; mov [j],rbx loopj: mov rax,[i] ; reload i, rax may be used mov rbx,[j] ; reload j, rbx may be used imul rax,[ncol] ; i*ncol add rax, rbx ; i*ncol + j mov dl, [spc] ; need just character, byte mov [a2+rax],dl ; store space mov rbx,[j] inc rbx ; j++ mov [j],rbx cmp rbx,[ncol] ; j<ncol jne loopj mov rax,[i] inc rax ; i++ mov [i],rax cmp rax,[nrow] ; i<ncol jne loopi ; end clear a2 to space ; j = 0; ; xf = X0; From horner_64.asm use cos: mov rcx,[N] ; loop iteration count initialization, n fld qword [af+8*rcx]; accumulate value here, get coefficient a_n h5loop: fmul qword [XF] ; * XF fadd qword [af+8*rcx-8] ; + aa_n-i loop h5loop ; decrement rcx, jump on non zero fstp qword [Y] ; store Y ; k = 20.0 *(Y+1.0)*(-10.0) fistp qword [k] ; rax gets k * ncol + j ; put "*" in dl, then dl into [a2+rax] ; XF = XF + DX0; ; j = j+1; ; if(j != ncol) go to cos ; copy clear a2 to space ; in jloop renamed, use syscall print from hellos_64.asm ; add rax,a2 replaces dl stuff ; mov rsi, rax (moved up) replaces mov rsi, msg ; replace any len with 1 ; after jloop insert line feed lf: db 10 ; mov rsi, lf in lpace of mov rsi, rax ; use exit code from hellos_64.asm ; no push or pop rbx in .data af: dq 1.0, 0.0, -0.5 ; coefficients of polynomial, a_0 first dq 0.0, 0.041667, 0.0, -0.001389, 0.0, 0.000025 XF: dq 0.0 ; computed Y: dq 0.0 ; computed N: dq 8 ; power of polynomial X0: dq -3.14159 ; start XF DX0: dq 0.15708 ; increment for XF ncol-1 times one: dq 1.0 nten: dq -10.0 twenty dq 20.0 Your plotc_64.asm can not use printf or any "C" functions. Thus you use global _start and _start: in place of global main and main: ; compile using nasm -g -f elf64 plotc_64.asm ; ld -o plotc_64 plotc_64.o # not gcc ; ./plotc_64 > plotc_64.out ; cat plotc_64.out
This is an individual project. TA's will be here to help. 9 components to place You are to place an 8086 processor place three LS373 latches place two LS245 transceivers place two CY7C199 RAM and one 8255 interface connect power VCC and ground GND. Unused terminals get NC, not connected. Optional, yet useful, chrystal and clock circuits See Lecture 17, slides 1, 2, 3 and see textbook Page 314 hard copy, Page 333 web .pdf Connect 8086 to 373 and 245 as shown: 373 199 One CY7C199 connects A1 .. A15 to A0 .. A14 245 199 and connects D0 .. D7 to IO0 .. IO7 even byte 373 199 other CY7C199 connects A1 .. A15 to A0 .. A14 245 199 and connects D8 .. D15 to IO0 .. IO7 odd byte and BHE, RD, WR, MIO etc OK to skip 244, just straight through 8255 see data sheet and book page 397 Just port A and B needed. Project 4 is complete when you have the net list. We will not be making the board. Step 1: Use cadence CIS capture applicationProject 5, LABCIS capture application
Cadence capture CIS
Cadence CIS
8086 chip lecture
See slide 2 and slide 138086 package
CY7C199 SRAM package
8255 interface package
74LS373 latch (2)
74LS245 octal bus
Page 314 in textbook page 333 on 8086 web .pdf Use CIS to place components and connect pins The last step is to output the net list
Step 2: Use Allegro application8086_footprints_allegro.pdf
8086_footprints_allegro.zip
Board layout application
Allegro PCB Designer
8086 package
CY7C199 SRAM package
8255 interface package
74LS373 latch (2)
74LS245 octal bus
data sheets
Do writeup on Project 5 and project 6 This can be submitted electronically as a .pdf or on paper. Include screen shots of CIS and Allegro results. Typical lab report: Objective Plan Tasks Tools Results
Big change! 11/25/15
project1_Statement.docx
SampleCode.asm
Toturial_umbc_8086.pdf
trainer_board_compile_tutorial.pdf
use scp to copy UMBC-8086.zip to Downloads
from /afs/umbc.edu/users/s/q/squire/download/UMBC-8086.zip download into PC Downloads then 7 zip unzip this file. Have your proj7.asm in Downloads before using DosBox. Print any 2 numbers and their sum on the board display in lab. e.g - Say, you have chosen 3 and 5 compute sum 8 You should write an assembly language program to display following on the display - First Number : 3, Second Number : 5 Addition : 8 (Remember, having a binary number, for example 8, in AL, add AL,48 to make it a character for printing. More complicated to do conversion if other than 1 to 9.) OK to start by editing Part1.asm ; Part1.asm not for NASM ; Make the LCD display my name BITS 16 CPU 8086 section CONSTSEG USE16 ALIGN=16 CLASS=CONST Data: myName: db " my name " nameLen: equ $ - myName section PROGRAM USE16 ALIGN=16 CLASS=CODE ..start name: mov ax, 1 ; code for display mov bx, myName ; string address mov cx, nameLen ; string length mov dx, 0 ; code mov si, ds ; address space int 10H ; call BIOS Remember: Be sure to give your-user-id and password twice when logging in. Click on gl.umbc.edu you should be able to see your GL files Running assembler in DosBox (Very different from NASM) all programs DosBox v0.74 mount D "C:\users\your-user-id\Downloads" D: run.dat part1 (already there part1.asm is test code no errors) run.dat proj7 Notepad proj7.hex to check assembled
Last updated 12/4/2015