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The number system of interest in computer architecture re: Sign Magnitude - binary magnitude with sign bit Ones Complement - negative numbers have all bits inverted Twos Complement - Ones Complement with one added to lsb All number systems have the sign bit 0 for positive and 1 for negative. The msb is the sign bit and thus the word length is important. Number systems, using 4-bit words Hex Binary Sign Ones Twos Digit Bits Magnitude Complement Complement 0 0000 0 0 0 1 0001 1 1 1 2 0010 2 2 2 3 0011 3 3 3 4 0100 4 4 4 5 0101 5 5 5 6 0110 6 6 6 7 0111 7 7 7 8 1000 -0 -7 -8 difference starts here 9 1001 -1 -6 -7 A 1010 -2 -5 -6 B 1011 -3 -4 -5 C 1100 -4 -3 -4 D 1101 -5 -2 -3 E 1110 -6 -1 -2 F 1111 -7 -0 -1 to negate: invert invert invert all bits sign all bits and add one math -(-N)=N OK OK -(-8)=-8 YUK! Addition Sign Ones Twos Magnitude Complement Complement 2 0010 0010 0010 +3 0011 0011 0011 ___ ---- ---- ---- +5 0101 0101 0101 OK 4 0100 0100 0100 +5 0101 0101 0101 --- ---- ---- ---- 9 1001 1001 1001 -1 -6 -7 overflow gives wrong answer on fixed length, computer, numbers Subtraction: negate second operand and add 4 0100 0100 0100 -5 1101 1010 1011 --- ---- ---- ---- -1 1001 1110 1111 -1 -1 -1 works, using correct definition of negate Sign Magnitude bigger minus smaller, fix sign Twos Complement, just add. Most computers today Ones Complement, just add. e.g. Univac computers It was discovered the "add one" was almost zero cost, thus most integer arithmetic is twos complement. The hardware adder has a carry-in input that implements the "add one" by making this input a "1". Basic one bit adder, called a full adder. Combining four full adders to make a 4-bit adder. Combining eight 4-bit adders to make a 32-bit adder. A quick look at VHDL that implements the above diagrams, with some optimization, is an add32 Using a multiplexor with 32-bit adder for subtraction. "sub" is '1' for subtract, '0' for add. (NC is no connection, use open in VHDL) There are many types of adders. "Bit slice" will be covered in the next lecture on the ALU. First, related to Homework 4 is the "propagate generate" adder, then the "Square root N" adder for Computer Engineering majors. The "Propagate Generate" PG adder has a propagation time proportional to log_2 N for N bits. The "add4pg" unit has four full adders and extra circuits, defined by equations rather than logic gates: -- add4pg.vhdl entity and architecture -- for 4 bits of a propagate-generate, pg, adder library IEEE; use IEEE.std_logic_1164.all; entity add4pg is port(a : in std_logic_vector(3 downto 0); b : in std_logic_vector(3 downto 0); cin : in std_logic; sum : out std_logic_vector(3 downto 0); p : out std_logic; g : out std_logic ); end entity add4pg ; architecture circuits of add4pg is signal c : std_logic_vector(2 downto 0); begin -- circuits of add4pg sum(0) <= a(0) xor b(0) xor cin after 2 ps; c(0) <= (a(0) and b(0)) or (a(0) and cin) or (b(0) and cin) after 2 ps; sum(1) <= a(1) xor b(1) xor c(0) after 2 ps; c(1) <= (a(1) and b(1)) or (a(1) and a(0) and b(0)) or (a(1) and a(0) and cin) or (a(1) and b(0) and cin) or (b(1) and a(0) and b(0)) or (b(1) and a(0) and cin) or (b(1) and b(0) and cin) after 2 ps; sum(2) <= a(2) xor b(2) xor c(1) after 2 ps; c(2) <= (a(2) and b(2)) or (a(2) and c(1)) or (b(2) and c(1)) after 2 ps; sum(3) <= a(3) xor b(3) xor c(2) after 2 ps; p <= (a(0) or b(0)) and (a(1) or b(1)) and (a(2) or b(2)) and (a(3) or b(3)) after 2 ps; g <= (a(3) and b(3)) or ((a(3) or b(3)) and ((a(2) and b(2)) or ((a(2) or b(2)) and ((a(1) and b(1)) or ((a(1) or b(1)) and ((a(0) and b(0)))))))) after 2 ps; end architecture circuits; -- of add4pg The "PG4" box is defined by equations and thus no schematic: -- pg4.vhdl entity and architecture Carry-Lookahead unit -- pg4 is driven by four add4pg entities library IEEE; use IEEE.std_logic_1164.all; entity pg4 is port(p0 : in std_logic; p1 : in std_logic; p2 : in std_logic; p3 : in std_logic; g0 : in std_logic; g1 : in std_logic; g2 : in std_logic; g3 : in std_logic; cin : in std_logic; c1 : out std_logic; c2 : out std_logic; c3 : out std_logic; c4 : out std_logic); end entity pg4 ; architecture circuits of pg4 is begin -- circuits of pg4 c1 <= g0 or (p0 and cin) after 2 ps; c2 <= g1 or (p1 and g0) or (p1 and p0 and cin) after 2 ps; c3 <= g2 or (p2 and g1) or (p2 and p1 and g0) or (p2 and p1 and p0 and cin) after 2 ps; c4 <= g3 or (p3 and g2) or (p3 and p2 and g1) or (p3 and p2 and p1 and g0) or (p3 and p2 and p1 and p0 and cin) after 2 ps; end architecture circuits; -- of pg4 The "Carry Select" CS, adder gets increased speed from computing the possible output with carry in to that stage being both '0' and '1'. The "Carry Select" adder has a propagation time proportional to sqrt(N) for N bits. The above diagram has only 10 bits drawn. You need 32 bits. Thus you need additional group of 5, group of 6, group of 7, and a final group of 4. 1+2+3+4+5+6+7+4=32 If N = 64, log2 N = 6, sqrt(N) = 8 speedup vs complexity (size) Behavioral VHDL for our add32: library IEEE; use IEEE.std_logic_1164.all; entity add32 is port(a : in std_logic_vector(31 downto 0); b : in std_logic_vector(31 downto 0); cin : in std_logic; sum : out std_logic_vector(31 downto 0); cout : out std_logic); end entity add32; -- same for all implementations library IEEE; use IEEE.std_logic_arith.all; architecture behavior of add32 is signal temp : std_logic_vector(32 downto 0); signal vcin : std_logic_vector(32 downto 0) := X"00000000"&'0'; signal va : std_logic_vector(32 downto 0) := X"00000000"&'0'; signal vb : std_logic_vector(32 downto 0) := X"00000000"&'0'; -- 33 bits (32 downto 0) needed to compute cout begin -- circuits of add32 vcin(0) <= cin; va(31 downto 0) <= a; vb(31 downto 0) <= b; temp <= unsigned(va) + unsigned(vb) + unsigned(vcin); -- 33 bit add cout <= temp(32) after 6 ps; sum <= temp(31 downto 0) after 6 ps; end architecture behavior; -- of add32 Now go to Homework 4 and the setup commands. Expect errors. Nobody's perfect. For many errors after typing 'make' touch add32.vhdl make |& more # hit space for next page, enter for next line make >& add32.prt # results, including error go to a file # use editor to read file, you can search FIX THE FIRST ERROR !!!! Yes, you can fix other errors also, but one error can cause a cascading effect and produce many errors. Don't panic when there was only one error, you fixed that, then the next run you get 37 errors. The compiler has stages, it stops on a stage if there is an error. Fixing that error lets the compiler move to the next stage and check for other types of errors. Don't give up. Don't make wild guesses. Do experiment with one change at a time. You may actually have to read some of the handouts :) Cadence VHDL error message. (actually an extra semicolon) ncvhdl: 05.40-s011: (c) Copyright 1995-2005 Cadence Design Systems, Inc. OUTT : out std_logic;); | ncvhdl_p: *E,PORNKW (error.vhdl,10|28): identifier expected. OUTT : out std_logic;); Then to VHDL resource.
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