/* grid.c basic grid */ #include #include static int winWidth = 600; static int winHeight = 600; static double Pi = 3.14159265; static void reshape(int w, int h) { glViewport(0, 0, w, h); winWidth = w; winHeight = h; glutPostRedisplay(); } static void display(void) { int i, j, n; double theta, dtheta, r, dr; double x1, y1, x2, y2; n = 60; dtheta = Pi/30.0; theta = 0.0; glClear(GL_COLOR_BUFFER_BIT); glLineWidth(1.0); glColor3f(0.0,0.0,0.0); /* radial lines */ glBegin(GL_LINES); for(i=0; i