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Gender Differences and HCI
Justine Cassell

  1. Introduction
  2. Background
  3. Hey! Let's Design Computer Games for Girls!
  4. No! Let's Appropriate Games for Boys
  5. Gender Neutral: The Path Less Taken
  6. Another Option: Games for Me (Whoever I am)
  7. Lessons Learned: Designing for Women
  8. Conclusion: Focus Groups are Okay, but Implementing is Power


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